Alex: This week was mostly focussed on preparing a presentation at Almedalen, an open Swedish event where almost all politicians are present and listen to novel ideas shaping the future of the country. Here is to hoping that everything is going well!
Kalle & Erik: This week has been spent on the issue of solving a long lasting bug in our height map rendering. The idea is to read extra row-and columns of pixels for each tile, and pass that along with a compensating UV-transform to the shader. Doing this will enable correctly interpolated and aligned height data along chunk edges. We have also worked more on the interaction mode used for globe browsing. The interaction rotation is now more free, it is possible to change variables used in the interaction and the camera now follows the position change and the rotation of the globe.