2015-07-03 – Getting closer to the Fly-by

Alex: This week, I fixed the issues that started to appear on newer nVidia drivers about two months ago which meant that the rendering would disappear. This was due to an error in the texture initialization that worked sofar, but nVidia has gotten more restrictive about what their drivers will accept. The rest of the week was put into maintenance of the Timeline and Launcher applications to deal with changes in OpenSpace.

Emil & Tomas: The last week was a four-day week due to the celebration of 4th of July! So we watched fireworks and drank beer. Tomas had a local IPA and Emil had fun. We solved some remaining issues with the integration of multires into abuffer, including the case when the camera is inside the volume. The camera can now be inside multiple volumes at the same time.