Eric Myers

Eric Myers

I am one of the Codemasters for OpenSpace. I am a physicist, currently teaching at the United States Military Academy at West Point, New York, and I live in Poughkeepsie, New York.

Posts by Eric Myers

CCfits (and) starts and GDAL isolation

CCfits (and) starts and GDAL isolation

Rickard & Michael S.: Last week we mainly focused on the rendering of rover-derived models. As of now we can render them, but without a correct placement. We’ve only started looking into the placement of the models. We’ve also received new, more accurate data for rendering the rover path on top of the reference ellipsoid,
+ Read More

Field Lines and Rover Views

Field Lines and Rover Views

Gene: I got the ‘luasocket’ library working for automatically downloading latest TLE files for satellite telemetry. Testing of this feature on all 3 platforms is needed. I created a short demo video of the satellites scene that I’ll share in order to solicit feedback. Oskar & Michael N.: We’ve started implementing time varying field lines
+ Read More

Alex visits North Carolina

Alex visits North Carolina

Alex: This week, I was invited to the North Carolina Museum of Natural Sciences, one of our Informal Science Institution partners, to install OpenSpace on their systems. It was a full success and is now installed in the science panorama and visible to the general public in the Astrolab. On the code side of things,
+ Read More

The New Crew Gets to Work

The New Crew Gets to Work

Alex: This week has been mostly focussed on the supporting backend. First and foremost, we now have a Python script that will check the files in the repository for consistency (kind of like baby’s first linter), which will hopefully aid in detecting some bugs in the future. The second big part is the addition of
+ Read More

Getting Down to Work

Getting Down to Work

Emil: Lately, I have been focusing on developing the open source app C-Troll (https://github.com/c-toolbox/C-Troll) that will make it easier to launch and control applications such as OpenSpace on clustered environments. The application is split up into three tiers: A “core” application to run on a master node, which sends out commands to the slave nodes.
+ Read More

SCI Utah!

SCI Utah!

On February 2nd and 3rd a group of OpenSpace developers and project leaders met at the Scientific Computing and Imaging Institute (SCI) at the University of Utah to plan out our activities for the coming year. Over those two days there was a lot to discuss. After hearing reports on current status of functionality, software,
+ Read More

Getting started in the New Year

Getting started in the New Year

It’s been a bit quiet in OpenSpace development with the holidays and people traveling and such, but some progress has been made. Emil completed the main part of his work on refactoring the SceneGraph API and pushed the branch to GitHub for testing. Unfortunately it doesn’t build on Linux and Mac yet, so some small
+ Read More

Ending the old year, getting ready for the new

Ending the old year, getting ready for the new

Alex: The “develop” branch on github has been pulled into the “master” branch, creating a new stable beta release, with version number 0.6.0 and labeled “prerelease-11 (AGU)”. Carter used this code yesterday at the meeting of the American Geophysical Union this week in San Francisco. So far this is just a change to the branch,
+ Read More

OpenSpace Builders Community

After the Buildathon

Alex: So many things have happened since the last blog post! Apart from restructuring the way scene graph transformations are reported in the GUI and the performance measurements, there has been some more work on providing documentation. Every key binding now has an optional user-facing documentation describing what the key does. Combining this with the
+ Read More

AMNH Buildathon ’16

AMNH Buildathon ’16

On Saturday, October 29, 2016 a group of 21 “builders” met all day in a classroom at the American Museum of Natural History (AMNH) in New York City for the 2016 OpenSpace Buildathon. Participants divided into two teams to put together OpenSpace scenes for the Cassini mission to Saturn and the Messenger mission to Mercury.
+ Read More

1 2 3